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- At 08:53 AM 7/30/96 +0200, Magnus Kollberg wrote:
- >> >ohh, i forgot: ' we need to get in touch with someone familiar with editing
- >> >wad levels. especially the THING part.' et voila. bye.
- >>
- >> Do you want to know anything in particular - I've made a number of
- levels, and
- >> my brother is currently building a 9 level Doom2 PWAD [on level 7, I
- think. Some
- >> replacement wall textures - NICE architecture, shame its slow on a 486...]
- >
- >:-) But it's _fast_ on the falcon isn't it. ;-) Maybe not. :-)
-
- Dunno, I haven't got a copy yet - it is currently made up of 8 .WADs (one for
- each level, and one for the new textures), and it will only be compiled into one
- PWAD once it is all finished... [BM doesn't support multiple PWADs, I believe?]
-
- I doubt it'll be all that fast though... :/
-
- >Maybe he could do an BM wad later with some cool alpha textures and what
- >Doug will come up with later on. :-)
-
- Yea :)
-
- Anthony
- -------------------------------------+------------------------------
- Anthony Jacques | STOS Falcon Extension v1.2a
- | Generic STOS Fixer v1.1
- mailto:jacquesa@cs.man.ac.uk | available from WWW pages
- http://www.cs.man.ac.uk/~jacquesa/ | - UUEncoded on request.
- -------------------------------------+------------------------------
-
-